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Showing posts from March, 2018

Unity Group Project: Japanese Western 2

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Made UVs for the pistol model Emma made On to normal maps and textures!

Unity Group Project: Japanese Western 1

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For this project, I am in charge of concepts, textures, and painting. Some concepts: A rough sketch of the environment with basic ideas of color. Sketches of mask concepts and ideas for enemies.

Unity Fundamentals 10

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 UI I couldn't really get it to function properly, but here you go

Unity Fundamentals 9

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Learned about sound and sound mixing

Unity Fundamentals 8

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Added animations to the player character Some of the code used to detect whether the player is moving or not Blend tree so the animation blends between walking, running, and idle First pass at the animation system. No blend trees, just movement detection. Modified code for the blend tree Second pass at the animation system, this time with blending

Unity Fundamentals 7

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Code! Functional navmesh movement and light flicker animations

Unity Fundamentals 6

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The Navmesh

Unity Fundamentals 5

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Created custom particle systems to simulate fire

Unity Fundamentals 4

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Set dressing

Unity Fundamentals 3

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Colliders, rigid body physics. etc