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Showing posts from April, 2018

Unity Group Project: Japanese Western FINAL

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Here's most of the assets I textured. I may have forgotten to screencap some of them so if you want to see something specific, just ask In addition to these I made flat textures for all the buildings and textures for the rocks and terrain

Unity Group Project: Japanese Western 4

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Unity Group Project: Japanese Western 3

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I took the barrel model that Cole made and brought it into ZBrush to add detail for a normal map. I used the Orb brush pack to add stylized detail. such as cracks and scratches. The finished product! Here it is in the engine: I might need to go back and sharpen up some of the edges, but overall I think it looks pretty good. I also did more concept art for the robot enemies based off some of the sketches Ben did. I drew inspiration from the robots from Team Fortress 2 for the blockiness and general body shape of my robots.